GRAPHIC NOVELS
CREATIVE WRITING WITH MISS MARY MAC
CREATIVE WRITING WITH MISS MARY MAC is a graphic novel designed to help and inspire YOUNG and NEW writers at the beginning of their creative journey...
READ MORE "CREATIVE WRITING WITH MISS MARY MAC"
FIVE WISHES WITH CANDLEWICK
FIVE WISHES is one boy’s journey from childhood to adulthood. It is a story about learning to accept the things we can change…and the things...
READ MORE "FIVE WISHES WITH CANDLEWICK"
STEADY BEAT WITH TOKYOPOP
STEADY BEAT is an LGBTQ YA dramedy series about sisterhood, family, and of course, romance! Nominated to the YALSA Great Graphic Novels for Teens list!
READ MORE "STEADY BEAT WITH TOKYOPOP"
CHILDREN’S ILLUSTRATION
LET'S MAKE MAGIC!
PRINTING BLUELINES for INKING
Back in the Ancient Days (before computers), animators, cartoonists, and architects used to use something called non-photo blue pencil. You sketched your underdrawing in blue and then you drew your final lines in black over the blue. Then, when you went to Ye Olden Xerox Machine and made a copy...
READ MORE "PRINTING BLUELINES for INKING"
CAMERA CONVENTIONS in GRAPHIC NOVELS
In THEATRICAL vs. CINEMATIC STORYTELLING, I mention a lot of things like "zoom," "pan," "establishing shot," etc, which are terms typically used to direct cinematography in movies. While there aren't any "cameras" in comics, the artist is still both director and cinematographer: they direct the shots, understand...
READ MORE "CAMERA CONVENTIONS in GRAPHIC NOVELS"
CINEMATIC vs THEATRICAL STORYTELLING in GRAPHIC NOVELS
What do I mean by "cinematic" and "theatrical" storytelling? Before the advent of moving film, people mostly saw plays on a stage. The theatre! You were in a fixed seat with a fixed stage. The only things that moved were the actors, the sets, the costumes, and maybe the lighting...
READ MORE "CINEMATIC vs THEATRICAL STORYTELLING in GRAPHIC NOVELS"
